#ifndef __SCENE_GAME__
#define __SCENE_GAME__

#include "cocos2d.h"
#include "layer/Stage.h"

using namespace cocos2d;

class Scene_game : public CCScene
{
public:
	Scene_game(void);
	~Scene_game(void);

	SCENE_NODE_FUNC(Scene_game);

private:
	bool init();

	void pause_game(CCObject* pSender);
public:

private:
	CStage* pStage;

};

#endif //__SCENE_GAME__